﻿using System;
using System.Collections.Generic;
using System.Text;

namespace WodLib
{
    /// <summary>
    /// Represents type of inflicted or being dealed damage.
    /// </summary>
    public enum DamageType
    {
        Bashing = 1,
        Lethal = 2,
        Aggravated = 3,
        None = 0,
    }
}
